10000 - Farkle - 6 Dice Game - Race to score 10K


Farkle AKA 10,000

How to Play Farkle AKA 10,000

The Goal

Be the first player to score 10,000 points. Once a player reaches the target, other players get one final turn to try and beat their score.

This gameplay is based on how my son taught me; there are plenty of variants out in the wild.

Your Turn: The Basics

  1. Roll the Dice, click “Roll Dice” to begin your turn. All available dice are rolled.
  2. Select Scoring Dice, after your roll you must select at least one scoring die or combination. If you can’t, that’s a “Farkle” and you score zero for the turn.
  3. Bank or Roll Again, once you have selected scoring dice you choose to:
    • Bank Points, click “Bank Points” to lock them into your total score. Your turn ends.
    • Roll Again, set aside your selection and roll the rest. If you Farkle, you lose the turn’s points.

Scoring

RollPoints
Single 1100
Single 550
Three 1s1000
Three 2s200
Three 3s300
Three 4s400
Three 5s500
Three 6s600
Four of a Kind2 × the three‑of‑a‑kind score
Five of a Kind4 × the three‑of‑a‑kind score
Six of a Kind8 × the three‑of‑a‑kind score
Straight (1–6)1500
Three Pairs1500

Important Rules

  • Farkle: No scoring dice equals a Farkle, you lose the turn’s points.
  • Hot Dice: If you score on every die, drop one from play and roll the rest. Continue until you bank or Farkle.
  • Final Die: With one die left, rolling 1 or 5 auto‑banks and ends your turn; any other face is a Farkle.

Playing Tips & Strategy

  • Know When to Quit: Smaller, consistent gains often trump gambling for huge scores.
  • Chase the Ones: They’re the most reliable scoring dice.
  • Play the Scoreboard: Adjust your risk based on your position.

Check out our Brick Breaker game, Barkinoid.

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